VR Scenes and Objects

About This Course

Learn basic skills in Unity including creating game objects that represent primitive and meshes, establishing parent and child relationships, assign materials and textures, and learn how to keyframe an animation, and add lightening. By the end of this course, you will be able to view an app you have altered in a VR cardboard viewer.

Why Take This?

Take the first step in Unity and begin to develop VR content. This course will teach you the principles of the Unity platform and help you understand what you can build in VR. Demand for skilled VR developers and designers who can create high-quality content is growing at an unprecedented rate. Join the creative revolution!

Prerequisites and Requirements

We will teach and use the Unity platform to edit a VR app, so you should have access to a computer running Mac OS X (10.8+) or Windows (7, 8, or 10). No programming experience is required. Advanced computer skills are helpful, but not required. If you have experience using the Unity platform, parts of this course may be too slow for you - you should feel free to skip those sections. Finally, the *most important prerequisite* is a willingness to learn new things, and belief that you can do this!
Take the first step in Unity and begin to develop VR content. Learn the principles of the Unity platform and help you understand what you can build in VR!