Interactive 3D Graphics

About This Course

This class will teach you about the basic principles of 3D computer graphics: meshes, transforms, cameras, materials, lighting, and animation.

Why Take This?

By the end of this class you will know enough to make an animated 3D demo program that runs in a web browser, while also understanding the basic principles of how realistic computer images are generated. You will also have a portfolio of small interactive programs that run in any web browser that supports WebGL.

Prerequisites and Requirements

**Knowing how to program in some language is all you’ll need to get started**. Some knowledge of JavaScript is useful later on if you wish to make your projects more interactive and engaging. Familiarity with vectors and matrices will ease your way but is not critical. To be able to see the interactive demos and do programming assignments you need a browser that supports **WebGL** technology. An up to date version of Chrome or Firefox will work (see our [FAQ](https://www.udacity.com/tech-requirements) for more information). You can test if your browser supports this technology by visiting the [WebGL project homepage](http://get.webgl.org). Almost all programming will be done in JavaScript using [three.js library/API](http://en.wikipedia.org/wiki/Threejs).
**About Autodesk** *This course is developed in conjunction with Autodesk, a worldwide leader in 3D design, engineering, and entertainment software. http://www.autodesk.com*
This course will teach you the principles of 3D computer graphics: meshes, transforms, lighting, animation, and making interactive 3D applications run in a browser.

Frequently Asked Questions

### When does the course begin? This class is self paced. You can begin whenever you like and then follow your own pace. It’s a good idea to set goals for yourself to make sure you stick with the course. ### How long will the course be available? This class will always be available! ### How do I know if this course is for me? Take a look at the “Class Summary,” “What Should I Know,” and “What Will I Learn” sections above. If you want to know more, just enroll in the course and start exploring. ### Can I skip individual videos? What about entire lessons? Yes! The point is for you to learn what YOU need (or want) to learn. If you already know something, feel free to skip ahead. If you ever find that you’re confused, you can always go back and watch something that you skipped. ### How much does this cost? It’s completely free! If you’re feeling generous, we would love to have you contribute your thoughts, questions, and answers to the course discussion forum. ### What are the rules on collaboration? Collaboration is a great way to learn. You should do it! The key is to use collaboration as a way to enhance learning, not as a way of sharing answers without understanding them. ### Why are there so many questions? Udacity classes are a little different from traditional courses. We intersperse our video segments with interactive questions. There are many reasons for including these questions: to get you thinking, to check your understanding, for fun, etc... But really, they are there to help you learn. They are NOT there to evaluate your intelligence, so try not to let them stress you out. ### What should I do while I’m watching the videos? Learn actively! You will retain more of what you learn if you take notes, draw diagrams, make notecards, and actively try to make sense of the material.