Detailed Shot Breakdown:

Shots 1-4:  Truth: Rotten Apple

Integration of multi-pass cg elements as well as 2D elements

 

Shots 5-7:  Trust Bank

Green screen matte extraction

Integration of multi-pass cg elements as well as 2D elements

Projected matte painting

Lens flares

 

Shots 8-13:  A Very Harold & Kumar 3D Christmas

Stereo 3D compositing including numerous fixes to the non-hero eye

Integration of multi-pass cg elements as well as 2D elements

Faked interactive lighting

Heavy manipulation of CG fire to make it look convincing

Matte extraction and animation of burning branch elements to add interaction with actors and environment.

 

Shots 14-15:  Oasis

Integration of cg elements as well as 2D elements

Removal of signage originally in shot.

Roto

 

Shots 16-17:  Truth: AFW

Integration of multi-pass cg elements as well as 2D elements into footage that had already been color graded and had a vignette.

Reconstruction of approximate beauty passes in comp due to renders with broken or missing layers.

Lens and dust elements

 

Shots 18-19:  Pot Noodle GTI

Integration of multi-pass cg elements as well as 2D elements

Addition of all sorts of lights and weird things to the cars.

Environment and camera move built in comp due to unusable footage.

 

Shots 20-27:  Truth: Zing Shot

Integration of multi-pass cg elements as well as 2D elements into footage that had already been color graded and had a vignette.

Reconstruction of approximate beauty passes in comp due to renders with broken or missing layers.

(26)Clean plating of background to facilitate replacement of fallen tree with an animated CG one.

(26, 27) Cleanup of UV mapped wound on banana monster

Lens and dust elements

Lens flares

Rotoscoping

 

Shots 28-29:  Trust Bank

Integration of multi-pass cg elements as well as 2D elements

Added damage to Maybach

Faked reflections using CG renders, warping and roto

Lens and dust elements

Lens flares

 

Shot 30:  Truth: Gooliath

Integration of multi-pass cg elements as well as 2D elements

Clean plating of footage to remove people and vehicles

Faked interactive lighting from explosions.

Lens elements

 

Shot 31: William Hill

Matte extraction of players while maintaining semi transparent alpha channel on grass

Integration of players into CG stadium

Large amount of color grading as well as atmospheric effects applied to stadium render

Lens and dust elements

Lens flares

 

Shots 32-36:  Eminem ft. Rihanna “Love the Way You Lie”

Compositing of a large amount of practical fire shots onto actors using warping, roto, time remapping and tracking.

Integration of CG smoke

(36) Integration of CG fire

Because of time constraints I was forced to complete the majority of this video on my own while working off of footage that I made from the low resolution quicktime generated from the offline edit.

This video also involved a frame by frame paintout of cross hairs on video tap footage that was used because of a corrupted r3d file.

 

Shots 37-42:  Truth: Menthol

(37) Green screen matte extraction

(38) Integration of background matte painting

(38) Integration of a full multi-pass cg environment with two practical plates, none of which where fully aligned.

(38) DOF and focus shifts

Large amount of clean up work on practical footage to make it fit into CG environment.

(41) Integration of set extension matte painting in background.

Lens and dust elements

Lens flares

 

Shots 43-44: A Very Harold & Kumar 3D Christmas

Blue screen matte extraction

Stereo 3D compositing including fixes to the non-hero eye

 

Shots 45-47:  A Very Harold & Kumar 3D Christmas

Blue screen matte extraction

Stereo 3D compositing including fixes to the non-hero eye

This scene involved working with the director and CG team in order to set the look.

Backgrounds were assembled out of individual grayscale CG elements and then graded in comp.